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Floating on a creaky wooden airship above a vast desert filled with treasures and dangers, players will journey deep into the Wild West as they survive the harsh landscape and save a young America from a monstrous threat.
It began with rumours of terrifying creatures attacking people at the far frontier. Then the first town was wiped out. Now years have passed and everyone has fled east, leaving behind a ghost land.
You were part of an expedition to investigate the creatures and their origin. A fully stocked hot air balloon kept you all safely off the desert floor, until a sandstorm destroyed most of the airship and took the rest of your team with it.
Now you're the sole survivor, out of supplies and clinging to what's left of your airship as it drifts down towards the sand. You've spotted some wagons in the desert ahead and have just enough fuel to make it there. You might find supplies, and if you can scavenge enough to get back into the air then you might be able to limp from location to location and rebuild enough to fly far west, solve the mystery and stop the monsters...
But that means landing. The creatures are attracted to noise, and on the desert floor they can hear you scream.