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Shady Brook combines the best elements of interactive fiction, visual novels, and gamebooks with a graphic user interface that emulates the look of early 1990s text adventures. It features beautiful artwork and cinematic music. In place of a text parser is a context-specific multiple choice menu. A compass allows you to travel from room to room, and separate inventory, map, journal, and character screens are available at the push of a button.
Shady Brook plays like an interactive novel. You make a series of choices that determine what happens next in the story. But unlike traditional gamebooks and choose-your-own adventures, Shady Brook also features more advanced adventure game mechanics, including locations to explore, items to collect and use, characters to meet and interact with, and puzzles to solve.
Author Jake Torrent, alongside his blind father Wayne, moves to the small, peaceful country town of Shady Brook. At first, everything seems idyllic. His neighbor, Tim, is always willing to lend a hand, and the Ekan family invites him to dinner.
But soon, Jake learns that his home's previous occupant committed suicide, and mysterious things begin to occur. When another resident also commits suicide, Jake starts to suspect foul play. Could this town take part in a conspiracy to cover up a murder?
As Jake investigates, he gets more than he bargained for: a town secret so terrifying that there is no turning back...