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Adrenaline Rampage PC Steam CD Key

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This Early Access game is not complete and may or may not change further.
Release date: 13/08/2024

Adrenaline Rampage is a survivor platformer game with platformer and roguelike mechanics. The main focus of the game is on run and gun gameplay.
The game takes place in a captured space city. To win the run, you need to reach the final boss and defeat him. Then perhaps you can take control of the station and return home.

The space city Atum was the pinnacle of human engineering. In the endless pursuit of knowledge and a craving for distant stars, people managed to create a place where the best minds of humanity could conduct the boldest experiments. And this played a cruel joke on them - one of the experiments got out of control, and 'Atum' simply disappeared as if it never existed. Any attempts to understand what happened or locate the lost city were thwarted by the highest secrecy walls and dead radio silence on all frequencies.
Thirty years later, 'Atum' suddenly appeared near the Confederation's border base.
The special unit 'Adrenaline Rampage' was sent for reconnaissance. The unit successfully landed. After which 'Atum' disappeared along with the unit and now no one knows where 'Atum' and 'Adrenaline Rampage' are located.

Features

  • Combination of survivor and platformer genres
  • Procedural level generation
  • Weapons
    Character weapons are basic skills that can be anything. It's not always a 'gun' in hand. It can be some kind of superpower, a character trait.
    Weapons can usually be upgraded to a super-powerful evolution.
    Each character skillfully uses their unique weapons: from axes to high-tech rifles. What unites them is one thing: they are all incredibly deadly! And many want to return home.
  • Skills
    Skills are special abilities that help characters fight enemies and survive. Energy shield, health regeneration, personal drones, and much more — over 40 different skills in total.
  • Enemies
    All the inhabitants of the space city Atum have turned into bloodthirsty techno zombies, banding together in large packs and attacking everything alive in their path. How and why this happened is unknown. Perhaps we will solve this mystery someday.
  • Character progression system:
    Experience drops from enemies.
    Experience levels up the character.
    Each character level grants one skill point.
    Loot in the form of boosters and additional skill points is scattered across the levels.
  • Characters
    Each character has a unique set of skills, characteristics and weapons. This allows for creating unique builds for a varied and enjoyable gameplay experience.
  • Locations
    Locations represent different parts of the space city. The city is very large and constantly changing. Something very strange is happening here.
  • Difficulty Levels
    The game plans to have about 5 difficulty levels for each location. With each difficulty level enemies become more dangerous. Surviving will become increasingly difficult.
  • Resources
    Resources are various materials that can be dropped from enemies or found in levels. Resources are needed to upgrade characters and the base.
  • Gameplay Cycle:
    A run consists of 8-20 levels of about one minute each.
    You can upgrade your character between levels.
    Between runs, you can upgrade the base and characters (meta game).
    Achievements are unlocked after runs.
    Major achievement rewards:
    - characters,
    - skills,
    - locations,
    - difficulty levels,
    - resources,
    - base development.
  • Base Development
    Base development involves increasing the size of the base. The larger the base, the more places open up for character upgrades. Resources are needed for base development and character upgrades.
  • Persistent Progress
    Although each run starts from scratch, base improvements remain forever - this is roguelike:
    - characters,
    - skills,
    - locations,
    - difficulty levels,
    - resources,
    - base development.