start typing to searchSee all
Products

:( Sorry. No results.

Please check your spelling, use the advanced search or explore the homepage.

      Welcome home, player!

      By clicking Continue with Google or Facebook, you agree to G2Play's Terms & Conditions and Privacy Policy, also to NFT Terms & Conditions and NFT Privacy Policy.

      New to G2Play?
      Sign up now!
      • FAQ
      (0 Reviews)
      Platform
      Steam
      Edition

      Judgement PC Steam CD Key

      Sold by
      Codezilla
      88.14% of 48161 ratings are superb!
      5 more offers available starting from
      $13.72
      Your transaction is secure
      We're working hard to protect the security of your payments. We have a dedicated Fraud Prevention and Response Department working 24/7 to ensure safe transactions. We have implemented custom systems to screen out potential scammers and we have partnered with Ravelin, one of the world's best fraud prevention platforms. We don't share your payment details with third-party sellers and we don't sell your information with others.
      Key activation
      Languages
      Release date: 16/09/2015

      WARNING: Some players may find the theme/content of Judgement disturbing. If you are sensitive to disturbing thoughts/images, play at your own risk.

      Judgement is a story-driven, decision-making adventure game, where your Judgement can mean the difference between life, death, or somewhere in between. It's a game of morality and how gray it can be. In addition to a polished combat system, Judgement features a dynamic story where each decision leads to a different outcome in the game. In all, there are thousands of different combinations of choices the player can make, so each player (or playthrough) will have a different experience and a different ending.

      The game is trickled with collectible notes, which offer food for thought when it comes to decisions that the player will make, or already has made, in the game or in real life.

      Judgement, in its first form, was created when the designer was at the angsty age of 15. The perspectives and themes have their origins in a 15-year old boy trying to tell a story. It's been worked on here and there and has reached the point that it's at today.